FIELD NOTES / PLAYER PROFILES

Pro player settings.

Thirty source-linked snapshots of mouse, display, crosshair and video settings. Each profile carries its source update date and our check date; values can change between matches.

These are third-party reported settings, not recommendations or performance guarantees. eDPI is shown as reported alongside the source DPI and sensitivity. Compare and calculate your own value with the eDPI calculator ↗.

01SOURCE LINKED

Team Vitality / Sniper

ZywOo

Mathieu Herbaut

760Reported eDPI400 DPI × 1.9 sensitivity
Resolution
1024x768
Aspect ratio
4:3
Scaling mode
Stretched
Crosshair
Static Cross · 2 length / 2 thickness / 2 gap
Show reported crosshair settings
Style
Static Cross
Follow Recoil
No
Dot
No
Length (px)
2
Thickness (px)
2
Gap (px)
2
Outline
No
Outline Red
0
Outline Green
0
Outline Blue
0
Outline Opacity
255
Red
0
Green
255
Blue
223
Opacity
255
T Style
No
Split Distance
2
Inner Split Alpha
0
Outer Split Alpha
1
Split Size Ratio
1
Sniper Width
0
Spread Limit
181
Screen Height
768
Use Crosshair Color for Scope Dot
No
Scope Dot Scale
1
Show reported video settings
Resolution
1024x768
Aspect Ratio
4:3
Scaling Mode
Stretched
Brightness
93%
Display Mode
Fullscreen
Boost Player Contrast
Enabled
V-Sync
Disabled
NVIDIA Reflex Low Latency
Enabled
NVIDIA G-Sync
Disabled
Maximum FPS In Game
400
Multisampling Anti-Aliasing Mode
4x MSAA
Global Shadow Quality
High
Dynamic Shadows
All
Model / Texture Detail
High
Texture Filtering Mode
Anisotropic 4x
Shader Detail
High
Particle Detail
High
Ambient Occlusion
Medium
High Dynamic Range
Quality
FidelityFX Super Resolution
Disabled (Highest Quality)

Source updated 11 Nov 2026 · checked 12 Nov 2026

Verify profile at ProSettings ↗
02SOURCE LINKED

Team Vitality / Rifler

ropz

Robin Kool

708Reported eDPI400 DPI × 1.77 sensitivity
Resolution
1920x1080
Aspect ratio
16:9
Scaling mode
Native
Crosshair
Static Cross · 4 length / 1 thickness / 2 gap
Show reported crosshair settings
Style
Static Cross
Follow Recoil
No
Dot
No
Length (px)
4
Thickness (px)
1
Gap (px)
2
Outline
No
Outline Red
0
Outline Green
0
Outline Blue
0
Outline Opacity
255
Red
0
Green
255
Blue
0
Opacity
255
T Style
No
Split Distance
3
Inner Split Alpha
0
Outer Split Alpha
1
Split Size Ratio
1
Sniper Width
0
Spread Limit
255
Screen Height
1080
Use Crosshair Color for Scope Dot
No
Scope Dot Scale
1
Show reported video settings
Resolution
1920x1080
Aspect Ratio
16:9
Scaling Mode
Native
Brightness
93%
Display Mode
Fullscreen
Boost Player Contrast
Enabled
V-Sync
Disabled
NVIDIA Reflex Low Latency
Enabled
NVIDIA G-Sync
Disabled
Maximum FPS In Game
999
Multisampling Anti-Aliasing Mode
2x MSAA
Global Shadow Quality
Low
Dynamic Shadows
All
Model / Texture Detail
Low
Texture Filtering Mode
Bilinear
Shader Detail
Low
Particle Detail
Low
Ambient Occlusion
Medium
High Dynamic Range
Quality
FidelityFX Super Resolution
Disabled (Highest Quality)

Source updated 11 Nov 2026 · checked 12 Nov 2026

Verify profile at ProSettings ↗
03SOURCE LINKED

Team Vitality / Rifler

jL

Justinas Lekavicius

800Reported eDPI800 DPI × 1 sensitivity
Resolution
1280x960
Aspect ratio
4:3
Scaling mode
Stretched
Crosshair
Static Cross · 3 length / 1 thickness / 2 gap
Show reported crosshair settings
Style
Static Cross
Follow Recoil
No
Dot
No
Length (px)
3
Thickness (px)
1
Gap (px)
2
Outline
No
Outline Red
0
Outline Green
0
Outline Blue
0
Outline Opacity
255
Red
0
Green
255
Blue
135
Opacity
255
T Style
No
Split Distance
6
Inner Split Alpha
1
Outer Split Alpha
0.5
Split Size Ratio
0.3
Sniper Width
0
Spread Limit
227
Screen Height
960
Use Crosshair Color for Scope Dot
No
Scope Dot Scale
1
Show reported video settings
Resolution
1280x960
Aspect Ratio
4:3
Scaling Mode
Stretched
Brightness
93%
Display Mode
Fullscreen
Boost Player Contrast
Disabled
V-Sync
Disabled
NVIDIA Reflex Low Latency
Enabled
NVIDIA G-Sync
Disabled
Maximum FPS In Game
503
Multisampling Anti-Aliasing Mode
2x MSAA
Global Shadow Quality
High
Dynamic Shadows
All
Model / Texture Detail
Medium
Texture Filtering Mode
Anisotropic 4x
Shader Detail
Low
Particle Detail
Low
Ambient Occlusion
Medium
High Dynamic Range
Quality
FidelityFX Super Resolution
Disabled (Highest Quality)

Source updated 2 Nov 2026 · checked 12 Nov 2026

Verify profile at ProSettings ↗
04SOURCE LINKED

Team Vitality / Rifler

flameZ

Shahar Shushan

1200Reported eDPI400 DPI × 3 sensitivity
Resolution
1280x960
Aspect ratio
4:3
Scaling mode
Stretched
Crosshair
Dynamic Cross (Legacy/Shot Feedback) · 3 length / 1 thickness / 2 gap
Show reported crosshair settings
Style
Dynamic Cross (Legacy/Shot Feedback)
Follow Recoil
No
Dot
Yes
Length (px)
3
Thickness (px)
1
Gap (px)
2
Outline
No
Outline Red
0
Outline Green
0
Outline Blue
0
Outline Opacity
255
Red
0
Green
229
Blue
255
Opacity
255
T Style
No
Split Distance
6
Inner Split Alpha
1
Outer Split Alpha
0.45
Split Size Ratio
0.3
Sniper Width
0
Spread Limit
227
Screen Height
960
Use Crosshair Color for Scope Dot
No
Scope Dot Scale
1
Show reported video settings
Resolution
1280x960
Aspect Ratio
4:3
Scaling Mode
Stretched
Brightness
93%
Display Mode
Fullscreen
Boost Player Contrast
Enabled
V-Sync
Disabled
NVIDIA Reflex Low Latency
Disabled
NVIDIA G-Sync
Disabled
Maximum FPS In Game
505
Multisampling Anti-Aliasing Mode
4x MSAA
Global Shadow Quality
High
Dynamic Shadows
All
Model / Texture Detail
Low
Texture Filtering Mode
Bilinear
Shader Detail
Low
Particle Detail
Low
Ambient Occlusion
Medium
High Dynamic Range
Quality
FidelityFX Super Resolution
Disabled (Highest Quality)

Source updated 11 Nov 2026 · checked 12 Nov 2026

Verify profile at ProSettings ↗
05SOURCE LINKED

Team Vitality / Rifler

apEX

Dan Madesclaire

764Reported eDPI400 DPI × 1.91 sensitivity
Resolution
1280x960
Aspect ratio
4:3
Scaling mode
Stretched
Crosshair
Static Cross · 3 length / 2 thickness / 2 gap
Show reported crosshair settings
Style
Static Cross
Follow Recoil
No
Dot
No
Length (px)
3
Thickness (px)
2
Gap (px)
2
Outline
No
Outline Red
0
Outline Green
0
Outline Blue
0
Outline Opacity
255
Red
255
Green
249
Blue
0
Opacity
159
T Style
No
Split Distance
3
Inner Split Alpha
0
Outer Split Alpha
1
Split Size Ratio
1
Sniper Width
0
Spread Limit
227
Screen Height
960
Use Crosshair Color for Scope Dot
No
Scope Dot Scale
1
Show reported video settings
Resolution
1280x960
Aspect Ratio
4:3
Scaling Mode
Stretched
Brightness
93%
Display Mode
Fullscreen
Boost Player Contrast
Enabled
V-Sync
Disabled
NVIDIA Reflex Low Latency
Enabled
NVIDIA G-Sync
Disabled
Maximum FPS In Game
400
Multisampling Anti-Aliasing Mode
4x MSAA
Global Shadow Quality
High
Dynamic Shadows
All
Model / Texture Detail
High
Texture Filtering Mode
Anisotropic 2x
Shader Detail
High
Particle Detail
High
Ambient Occlusion
Medium
High Dynamic Range
Quality
FidelityFX Super Resolution
Disabled (Highest Quality)

Source updated 11 Nov 2026 · checked 12 Nov 2026

Verify profile at ProSettings ↗
06SOURCE LINKED

Team Vitality / Rifler

mezii

William Merriman

760Reported eDPI400 DPI × 1.9 sensitivity
Resolution
1920x1080
Aspect ratio
16:9
Scaling mode
Native
Crosshair
Static Cross · 2 length / 2 thickness / 1 gap
Show reported crosshair settings
Style
Static Cross
Follow Recoil
No
Dot
No
Length (px)
2
Thickness (px)
2
Gap (px)
1
Outline
No
Outline Red
0
Outline Green
0
Outline Blue
0
Outline Opacity
255
Red
0
Green
229
Blue
255
Opacity
255
T Style
No
Split Distance
3
Inner Split Alpha
0
Outer Split Alpha
1
Split Size Ratio
1
Sniper Width
0
Spread Limit
227
Screen Height
960
Use Crosshair Color for Scope Dot
No
Scope Dot Scale
1
Show reported video settings
Resolution
1920x1080
Aspect Ratio
16:9
Scaling Mode
Native
Brightness
93%
Display Mode
Fullscreen
Boost Player Contrast
Enabled
V-Sync
Disabled
NVIDIA Reflex Low Latency
Enabled
NVIDIA G-Sync
Disabled
Maximum FPS In Game
0
Multisampling Anti-Aliasing Mode
4x MSAA
Global Shadow Quality
High
Dynamic Shadows
All
Model / Texture Detail
High
Texture Filtering Mode
Anisotropic 4x
Shader Detail
Low
Particle Detail
Low
Ambient Occlusion
Medium
High Dynamic Range
Quality
FidelityFX Super Resolution
Disabled (Highest Quality)

Source updated 11 Nov 2026 · checked 12 Nov 2026

Verify profile at ProSettings ↗
07SOURCE LINKED

Team Spirit / Rifler

donk

Danil Kryshkovets

1000Reported eDPI800 DPI × 1.25 sensitivity
Resolution
1280x960
Aspect ratio
4:3
Scaling mode
Stretched
Crosshair
Static Cross · 2 length / 2 thickness / 1 gap
Show reported crosshair settings
Style
Static Cross
Follow Recoil
No
Dot
No
Length (px)
2
Thickness (px)
2
Gap (px)
1
Outline
No
Outline Red
0
Outline Green
0
Outline Blue
0
Outline Opacity
255
Red
0
Green
255
Blue
247
Opacity
255
T Style
No
Split Distance
6
Inner Split Alpha
1
Outer Split Alpha
0.5
Split Size Ratio
0.3
Sniper Width
0
Spread Limit
227
Screen Height
960
Use Crosshair Color for Scope Dot
No
Scope Dot Scale
1
Show reported video settings
Resolution
1280x960
Aspect Ratio
4:3
Scaling Mode
Stretched
Brightness
87%
Display Mode
Fullscreen
Boost Player Contrast
Enabled
V-Sync
Disabled
NVIDIA Reflex Low Latency
Disabled
NVIDIA G-Sync
Disabled
Maximum FPS In Game
600
Multisampling Anti-Aliasing Mode
8x MSAA
Global Shadow Quality
High
Dynamic Shadows
All
Model / Texture Detail
Low
Texture Filtering Mode
Bilinear
Shader Detail
Low
Particle Detail
Low
Ambient Occlusion
Disabled
High Dynamic Range
Quality
FidelityFX Super Resolution
Disabled (Highest Quality)

Source updated 11 Nov 2026 · checked 12 Nov 2026

Verify profile at ProSettings ↗
08SOURCE LINKED

Team Spirit / Sniper

sh1ro

Dmitriy Sokolov

832Reported eDPI800 DPI × 1.04 sensitivity
Resolution
1280x960
Aspect ratio
4:3
Scaling mode
Stretched
Crosshair
Static Cross · 2 length / 2 thickness / 2 gap
Show reported crosshair settings
Style
Static Cross
Follow Recoil
No
Dot
No
Length (px)
2
Thickness (px)
2
Gap (px)
2
Outline
No
Outline Red
0
Outline Green
0
Outline Blue
0
Outline Opacity
255
Red
0
Green
255
Blue
0
Opacity
255
T Style
No
Split Distance
3
Inner Split Alpha
0
Outer Split Alpha
1
Split Size Ratio
1
Sniper Width
0
Spread Limit
227
Screen Height
960
Use Crosshair Color for Scope Dot
No
Scope Dot Scale
1
Show reported video settings
Resolution
1280x960
Aspect Ratio
4:3
Scaling Mode
Stretched
Brightness
93%
Display Mode
Fullscreen
Boost Player Contrast
Enabled
V-Sync
Disabled
NVIDIA Reflex Low Latency
Enabled
NVIDIA G-Sync
Disabled
Maximum FPS In Game
500
Multisampling Anti-Aliasing Mode
4x MSAA
Global Shadow Quality
High
Dynamic Shadows
All
Model / Texture Detail
High
Texture Filtering Mode
Anisotropic 2x
Shader Detail
High
Particle Detail
High
Ambient Occlusion
Medium
High Dynamic Range
Quality
FidelityFX Super Resolution
Disabled (Highest Quality)

Source updated 11 Nov 2026 · checked 12 Nov 2026

Verify profile at ProSettings ↗
09SOURCE LINKED

Team Spirit / Rifler

magixx

Boris Vorobiev

600Reported eDPI400 DPI × 1.5 sensitivity
Resolution
1920x1080
Aspect ratio
16:9
Scaling mode
Native
Crosshair
Static Cross · 2 length / 2 thickness / 1 gap
Show reported crosshair settings
Style
Static Cross
Follow Recoil
No
Dot
No
Length (px)
2
Thickness (px)
2
Gap (px)
1
Outline
No
Outline Red
0
Outline Green
0
Outline Blue
0
Outline Opacity
255
Red
0
Green
255
Blue
247
Opacity
255
T Style
No
Split Distance
7
Inner Split Alpha
1
Outer Split Alpha
0.5
Split Size Ratio
0.3
Sniper Width
0
Spread Limit
255
Screen Height
1080
Use Crosshair Color for Scope Dot
No
Scope Dot Scale
1
Show reported video settings
Resolution
1920x1080
Aspect Ratio
16:9
Scaling Mode
Native
Brightness
93%
Display Mode
Fullscreen
Boost Player Contrast
Enabled
V-Sync
Disabled
NVIDIA Reflex Low Latency
Enabled
NVIDIA G-Sync
Disabled
Maximum FPS In Game
400
Multisampling Anti-Aliasing Mode
8x MSAA
Global Shadow Quality
Very High
Dynamic Shadows
All
Model / Texture Detail
Medium
Texture Filtering Mode
Anisotropic 16x
Shader Detail
High
Particle Detail
High
Ambient Occlusion
Medium
High Dynamic Range
Quality
FidelityFX Super Resolution
Disabled (Highest Quality)

Source updated 11 Nov 2026 · checked 12 Nov 2026

Verify profile at ProSettings ↗
10SOURCE LINKED

Team Spirit / Rifler

zont1x

Myroslav Plakhotja

840Reported eDPI800 DPI × 1.05 sensitivity
Resolution
1024x768
Aspect ratio
4:3
Scaling mode
Stretched
Crosshair
Static Cross · 3 length / 1 thickness / 2 gap
Show reported crosshair settings
Style
Static Cross
Follow Recoil
No
Dot
No
Length (px)
3
Thickness (px)
1
Gap (px)
2
Outline
No
Outline Red
0
Outline Green
0
Outline Blue
0
Outline Opacity
255
Red
255
Green
255
Blue
255
Opacity
255
T Style
No
Split Distance
2
Inner Split Alpha
0
Outer Split Alpha
1
Split Size Ratio
1
Sniper Width
0
Spread Limit
181
Screen Height
768
Use Crosshair Color for Scope Dot
No
Scope Dot Scale
1
Show reported video settings
Resolution
1024x768
Aspect Ratio
4:3
Scaling Mode
Stretched
Brightness
113%
Display Mode
Fullscreen
Boost Player Contrast
Enabled
V-Sync
Disabled
NVIDIA Reflex Low Latency
Enabled + Boost
NVIDIA G-Sync
Disabled
Maximum FPS In Game
0
Multisampling Anti-Aliasing Mode
8x MSAA
Global Shadow Quality
High
Dynamic Shadows
All
Model / Texture Detail
Low
Texture Filtering Mode
Bilinear
Shader Detail
Low
Particle Detail
Low
Ambient Occlusion
Disabled
High Dynamic Range
Performance
FidelityFX Super Resolution
Disabled (Highest Quality)

Source updated 11 Nov 2026 · checked 12 Nov 2026

Verify profile at ProSettings ↗
11SOURCE LINKED

Team Spirit / Rifler

tN1R

Andrey Tatarinovich

360Reported eDPI400 DPI × 0.9 sensitivity
Resolution
1280x960
Aspect ratio
4:3
Scaling mode
Stretched
Crosshair
Static Cross · 2 length / 2 thickness / 1 gap
Show reported crosshair settings
Style
Static Cross
Follow Recoil
No
Dot
No
Length (px)
2
Thickness (px)
2
Gap (px)
1
Outline
No
Outline Red
0
Outline Green
0
Outline Blue
0
Outline Opacity
255
Red
11
Green
255
Blue
0
Opacity
255
T Style
No
Split Distance
3
Inner Split Alpha
0
Outer Split Alpha
1
Split Size Ratio
1
Sniper Width
1
Spread Limit
227
Screen Height
960
Use Crosshair Color for Scope Dot
No
Scope Dot Scale
1
Show reported video settings
Resolution
1280x960
Aspect Ratio
4:3
Scaling Mode
Stretched
Brightness
93%
Display Mode
Fullscreen
Boost Player Contrast
Enabled
V-Sync
Disabled
NVIDIA Reflex Low Latency
Enabled
NVIDIA G-Sync
Disabled
Maximum FPS In Game
500
Multisampling Anti-Aliasing Mode
4x MSAA
Global Shadow Quality
High
Dynamic Shadows
All
Model / Texture Detail
Low
Texture Filtering Mode
Anisotropic 4x
Shader Detail
Low
Particle Detail
Low
Ambient Occlusion
Medium
High Dynamic Range
Quality
FidelityFX Super Resolution
Disabled (Highest Quality)

Source updated 11 Nov 2026 · checked 12 Nov 2026

Verify profile at ProSettings ↗
12SOURCE LINKED

MOUZ / Rifler

Spinx

Lotan Giladi

990Reported eDPI900 DPI × 1.1 sensitivity
Resolution
1280x960
Aspect ratio
4:3
Scaling mode
Stretched
Crosshair
Static Cross · 2 length / 2 thickness / 1 gap
Show reported crosshair settings
Style
Static Cross
Follow Recoil
No
Dot
No
Length (px)
2
Thickness (px)
2
Gap (px)
1
Outline
No
Outline Red
0
Outline Green
0
Outline Blue
0
Outline Opacity
255
Red
0
Green
255
Blue
0
Opacity
255
T Style
No
Split Distance
6
Inner Split Alpha
1
Outer Split Alpha
0.5
Split Size Ratio
0.3
Sniper Width
0
Spread Limit
227
Screen Height
960
Use Crosshair Color for Scope Dot
No
Scope Dot Scale
1
Show reported video settings
Resolution
1280x960
Aspect Ratio
4:3
Scaling Mode
Stretched
Brightness
93%
Display Mode
Fullscreen
Boost Player Contrast
Enabled
V-Sync
Disabled
NVIDIA Reflex Low Latency
Enabled
NVIDIA G-Sync
Disabled
Maximum FPS In Game
500
Multisampling Anti-Aliasing Mode
4x MSAA
Global Shadow Quality
Very High
Dynamic Shadows
All
Model / Texture Detail
Low
Texture Filtering Mode
Anisotropic 4x
Shader Detail
Low
Particle Detail
Low
Ambient Occlusion
Disabled
High Dynamic Range
Quality
FidelityFX Super Resolution
Disabled (Highest Quality)

Source updated 11 Nov 2026 · checked 12 Nov 2026

Verify profile at ProSettings ↗
13SOURCE LINKED

MOUZ / Rifler

xertioN

Dorian Berman

800Reported eDPI400 DPI × 2 sensitivity
Resolution
1920x1080
Aspect ratio
16:9
Scaling mode
Native
Crosshair
Static Cross · 2 length / 4 thickness / 2 gap
Show reported crosshair settings
Style
Static Cross
Follow Recoil
No
Dot
No
Length (px)
2
Thickness (px)
4
Gap (px)
2
Outline
No
Outline Red
0
Outline Green
0
Outline Blue
0
Outline Opacity
255
Red
0
Green
255
Blue
0
Opacity
255
T Style
No
Split Distance
3
Inner Split Alpha
0
Outer Split Alpha
1
Split Size Ratio
1
Sniper Width
0
Spread Limit
255
Screen Height
1080
Use Crosshair Color for Scope Dot
No
Scope Dot Scale
1
Show reported video settings
Resolution
1920x1080
Aspect Ratio
16:9
Scaling Mode
Native
Brightness
93%
Display Mode
Fullscreen
Boost Player Contrast
Disabled
V-Sync
Disabled
NVIDIA Reflex Low Latency
Disabled
NVIDIA G-Sync
Disabled
Maximum FPS In Game
500
Multisampling Anti-Aliasing Mode
8x MSAA
Global Shadow Quality
High
Dynamic Shadows
All
Model / Texture Detail
Low
Texture Filtering Mode
Bilinear
Shader Detail
High
Particle Detail
Low
Ambient Occlusion
High
High Dynamic Range
Quality
FidelityFX Super Resolution
Disabled (Highest Quality)

Source updated 11 Nov 2026 · checked 12 Nov 2026

Verify profile at ProSettings ↗
14SOURCE LINKED

MOUZ / Rifler

torzsi

Ádám Torzsás

800Reported eDPI800 DPI × 1 sensitivity
Resolution
1280x960
Aspect ratio
4:3
Scaling mode
Stretched
Crosshair
Static Cross · 2 length / 2 thickness / 1 gap
Show reported crosshair settings
Style
Static Cross
Follow Recoil
No
Dot
No
Length (px)
2
Thickness (px)
2
Gap (px)
1
Outline
No
Outline Red
0
Outline Green
0
Outline Blue
0
Outline Opacity
255
Red
0
Green
255
Blue
0
Opacity
255
T Style
No
Split Distance
6
Inner Split Alpha
1
Outer Split Alpha
0.5
Split Size Ratio
0.3
Sniper Width
0
Spread Limit
227
Screen Height
960
Use Crosshair Color for Scope Dot
No
Scope Dot Scale
1
Show reported video settings
Resolution
1280x960
Aspect Ratio
4:3
Scaling Mode
Stretched
Brightness
93%
Display Mode
Fullscreen
Boost Player Contrast
Enabled
V-Sync
Disabled
NVIDIA Reflex Low Latency
Enabled
NVIDIA G-Sync
Disabled
Maximum FPS In Game
600
Multisampling Anti-Aliasing Mode
4x MSAA
Global Shadow Quality
High
Dynamic Shadows
All
Model / Texture Detail
Low
Texture Filtering Mode
Bilinear
Shader Detail
High
Particle Detail
Low
Ambient Occlusion
Medium
High Dynamic Range
Quality
FidelityFX Super Resolution
Disabled (Highest Quality)

Source updated 11 Nov 2026 · checked 12 Nov 2026

Verify profile at ProSettings ↗
15SOURCE LINKED

MOUZ / Rifler

xelex

Adrian Vincze

760Reported eDPI400 DPI × 1.9 sensitivity
Resolution
1280x960
Aspect ratio
4:3
Scaling mode
Stretched
Crosshair
Static Cross · 2 length / 2 thickness / 1 gap
Show reported crosshair settings
Style
Static Cross
Follow Recoil
No
Dot
No
Length (px)
2
Thickness (px)
2
Gap (px)
1
Outline
No
Outline Red
0
Outline Green
0
Outline Blue
0
Outline Opacity
255
Red
0
Green
254
Blue
17
Opacity
255
T Style
No
Split Distance
3
Inner Split Alpha
0
Outer Split Alpha
1
Split Size Ratio
1
Sniper Width
1
Spread Limit
227
Screen Height
960
Use Crosshair Color for Scope Dot
No
Scope Dot Scale
1
Show reported video settings
Resolution
1280x960
Aspect Ratio
4:3
Scaling Mode
Stretched
Brightness
93%
Display Mode
Fullscreen
Boost Player Contrast
Enabled
V-Sync
Disabled
NVIDIA Reflex Low Latency
Enabled
NVIDIA G-Sync
Disabled
Maximum FPS In Game
400
Multisampling Anti-Aliasing Mode
4x MSAA
Global Shadow Quality
High
Dynamic Shadows
All
Model / Texture Detail
High
Texture Filtering Mode
Anisotropic 4x
Shader Detail
High
Particle Detail
High
Ambient Occlusion
Medium
High Dynamic Range
Quality
FidelityFX Super Resolution
Disabled (Highest Quality)

Source updated 11 Nov 2026 · checked 12 Nov 2026

Verify profile at ProSettings ↗
16SOURCE LINKED

MOUZ / Rifler

PR

Oldřich Nový

580Reported eDPI400 DPI × 1.45 sensitivity
Resolution
1280x1024
Aspect ratio
5:4
Scaling mode
Stretched
Crosshair
Static Cross · 2 length / 2 thickness / 1 gap
Show reported crosshair settings
Style
Static Cross
Follow Recoil
No
Dot
No
Length (px)
2
Thickness (px)
2
Gap (px)
1
Outline
No
Outline Red
0
Outline Green
0
Outline Blue
0
Outline Opacity
255
Red
161
Green
255
Blue
249
Opacity
255
T Style
No
Split Distance
3
Inner Split Alpha
0
Outer Split Alpha
1
Split Size Ratio
1
Sniper Width
1
Spread Limit
242
Screen Height
1024
Use Crosshair Color for Scope Dot
No
Scope Dot Scale
1
Show reported video settings
Resolution
1280x1024
Aspect Ratio
5:4
Scaling Mode
Stretched
Brightness
97%
Display Mode
Fullscreen
Boost Player Contrast
Enabled
V-Sync
Disabled
NVIDIA Reflex Low Latency
Enabled
NVIDIA G-Sync
Disabled
Maximum FPS In Game
0
Multisampling Anti-Aliasing Mode
4x MSAA
Global Shadow Quality
Very High
Dynamic Shadows
All
Model / Texture Detail
High
Texture Filtering Mode
Bilinear
Shader Detail
High
Particle Detail
Very High
Ambient Occlusion
High
High Dynamic Range
Quality
FidelityFX Super Resolution
Disabled (Highest Quality)

Source updated 11 Nov 2026 · checked 12 Nov 2026

Verify profile at ProSettings ↗
17SOURCE LINKED

Falcons Esports / Sniper

m0NESY

Ilya Osipov

920Reported eDPI400 DPI × 2.3 sensitivity
Resolution
1280x960
Aspect ratio
4:3
Scaling mode
Stretched
Crosshair
Static Cross · 2 length / 2 thickness / 1 gap
Show reported crosshair settings
Style
Static Cross
Follow Recoil
No
Dot
No
Length (px)
2
Thickness (px)
2
Gap (px)
1
Outline
No
Outline Red
0
Outline Green
0
Outline Blue
0
Outline Opacity
255
Red
255
Green
255
Blue
0
Opacity
255
T Style
No
Split Distance
3
Inner Split Alpha
0
Outer Split Alpha
1
Split Size Ratio
1
Sniper Width
0
Spread Limit
227
Screen Height
960
Use Crosshair Color for Scope Dot
No
Scope Dot Scale
1
Show reported video settings
Resolution
1280x960
Aspect Ratio
4:3
Scaling Mode
Stretched
Brightness
93%
Display Mode
Fullscreen
Boost Player Contrast
Enabled
V-Sync
Disabled
NVIDIA Reflex Low Latency
Disabled
NVIDIA G-Sync
Disabled
Maximum FPS In Game
999
Multisampling Anti-Aliasing Mode
8x MSAA
Global Shadow Quality
High
Dynamic Shadows
All
Model / Texture Detail
Low
Texture Filtering Mode
Bilinear
Shader Detail
Low
Particle Detail
Low
Ambient Occlusion
Disabled
High Dynamic Range
Quality
FidelityFX Super Resolution
Disabled (Highest Quality)

Source updated 11 Nov 2026 · checked 12 Nov 2026

Verify profile at ProSettings ↗
18SOURCE LINKED

Falcons Esports / Rifler

NiKo

Nikola Kovač

640Reported eDPI800 DPI × 0.8 sensitivity
Resolution
1280x960
Aspect ratio
4:3
Scaling mode
Stretched
Crosshair
Static Cross · 2 length / 3 thickness / 2 gap
Show reported crosshair settings
Style
Static Cross
Follow Recoil
No
Dot
No
Length (px)
2
Thickness (px)
3
Gap (px)
2
Outline
No
Outline Red
0
Outline Green
0
Outline Blue
0
Outline Opacity
255
Red
0
Green
255
Blue
145
Opacity
255
T Style
No
Split Distance
3
Inner Split Alpha
0
Outer Split Alpha
1
Split Size Ratio
1
Sniper Width
0
Spread Limit
242
Screen Height
1024
Use Crosshair Color for Scope Dot
No
Scope Dot Scale
1
Show reported video settings
Resolution
1280x960
Aspect Ratio
4:3
Scaling Mode
Stretched
Brightness
93%
Display Mode
Fullscreen
Boost Player Contrast
Disabled
V-Sync
Disabled
NVIDIA Reflex Low Latency
Disabled
NVIDIA G-Sync
Disabled
Maximum FPS In Game
400
Multisampling Anti-Aliasing Mode
8x MSAA
Global Shadow Quality
High
Dynamic Shadows
All
Model / Texture Detail
Low
Texture Filtering Mode
Trilinear
Shader Detail
Low
Particle Detail
Low
Ambient Occlusion
Disabled
High Dynamic Range
Quality
FidelityFX Super Resolution
Disabled (Highest Quality)

Source updated 11 Nov 2026 · checked 12 Nov 2026

Verify profile at ProSettings ↗
19SOURCE LINKED

Falcons Esports / Rifler

karrigan

Finn Andersen

840Reported eDPI800 DPI × 1.05 sensitivity
Resolution
1280x960
Aspect ratio
4:3
Scaling mode
Stretched
Crosshair
Static Cross · 5 length / 2 thickness / 2 gap
Show reported crosshair settings
Style
Static Cross
Follow Recoil
No
Dot
No
Length (px)
5
Thickness (px)
2
Gap (px)
2
Outline
No
Outline Red
0
Outline Green
0
Outline Blue
0
Outline Opacity
255
Red
0
Green
255
Blue
54
Opacity
255
T Style
No
Split Distance
3
Inner Split Alpha
0
Outer Split Alpha
1
Split Size Ratio
1
Sniper Width
0
Spread Limit
227
Screen Height
960
Use Crosshair Color for Scope Dot
No
Scope Dot Scale
1
Show reported video settings
Resolution
1280x960
Aspect Ratio
4:3
Scaling Mode
Stretched
Brightness
93%
Display Mode
Fullscreen
Boost Player Contrast
Enabled
V-Sync
Disabled
NVIDIA Reflex Low Latency
Enabled
NVIDIA G-Sync
Disabled
Maximum FPS In Game
0
Multisampling Anti-Aliasing Mode
8x MSAA
Global Shadow Quality
High
Dynamic Shadows
All
Model / Texture Detail
Low
Texture Filtering Mode
Anisotropic 8x
Shader Detail
Low
Particle Detail
Low
Ambient Occlusion
Medium
High Dynamic Range
Quality
FidelityFX Super Resolution
Disabled (Highest Quality)

Source updated 11 Nov 2026 · checked 12 Nov 2026

Verify profile at ProSettings ↗
20SOURCE LINKED

Falcons Esports / Rifler

TeSeS

René Madsen

880Reported eDPI1600 DPI × 0.55 sensitivity
Resolution
1440x1080
Aspect ratio
4:3
Scaling mode
Stretched
Crosshair
Static Cross · 2 length / 3 thickness / 1 gap
Show reported crosshair settings
Style
Static Cross
Follow Recoil
No
Dot
No
Length (px)
2
Thickness (px)
3
Gap (px)
1
Outline
No
Outline Red
0
Outline Green
0
Outline Blue
0
Outline Opacity
255
Red
0
Green
255
Blue
0
Opacity
255
T Style
No
Split Distance
7
Inner Split Alpha
1
Outer Split Alpha
0.5
Split Size Ratio
0.3
Sniper Width
0
Spread Limit
255
Screen Height
1080
Use Crosshair Color for Scope Dot
No
Scope Dot Scale
1
Show reported video settings
Resolution
1440x1080
Aspect Ratio
4:3
Scaling Mode
Stretched
Brightness
93%
Display Mode
Fullscreen
Boost Player Contrast
Enabled
V-Sync
Disabled
NVIDIA Reflex Low Latency
Unknown
NVIDIA G-Sync
Unknown
Maximum FPS In Game
Unknown
Multisampling Anti-Aliasing Mode
4x MSAA
Global Shadow Quality
Medium
Dynamic Shadows
Unknown
Model / Texture Detail
Low
Texture Filtering Mode
Trilinear
Shader Detail
Unknown
Particle Detail
Unknown
Ambient Occlusion
Unknown
High Dynamic Range
Unknown
FidelityFX Super Resolution
Unknown

Source updated 11 Nov 2026 · checked 12 Nov 2026

Verify profile at ProSettings ↗
21SOURCE LINKED

Falcons Esports / Rifler

kyousuke

Maxim Lukin

1024Reported eDPI800 DPI × 1.28 sensitivity
Resolution
1280x960
Aspect ratio
4:3
Scaling mode
Stretched
Crosshair
Static Cross · 2 length / 2 thickness / 2 gap
Show reported crosshair settings
Style
Static Cross
Follow Recoil
No
Dot
Yes
Length (px)
2
Thickness (px)
2
Gap (px)
2
Outline
No
Outline Red
0
Outline Green
0
Outline Blue
0
Outline Opacity
255
Red
0
Green
255
Blue
0
Opacity
255
T Style
No
Split Distance
3
Inner Split Alpha
0
Outer Split Alpha
1
Split Size Ratio
1
Sniper Width
1
Spread Limit
227
Screen Height
960
Use Crosshair Color for Scope Dot
No
Scope Dot Scale
1
Show reported video settings
Resolution
1280x960
Aspect Ratio
4:3
Scaling Mode
Stretched
Brightness
110%
Display Mode
Fullscreen
Boost Player Contrast
Disabled
V-Sync
Disabled
NVIDIA Reflex Low Latency
Disabled
NVIDIA G-Sync
Disabled
Maximum FPS In Game
500
Multisampling Anti-Aliasing Mode
8x MSAA
Global Shadow Quality
Low
Dynamic Shadows
All
Model / Texture Detail
Low
Texture Filtering Mode
Bilinear
Shader Detail
Low
Particle Detail
Low
Ambient Occlusion
Disabled
High Dynamic Range
Quality
FidelityFX Super Resolution
Disabled (Highest Quality)

Source updated 11 Nov 2026 · checked 12 Nov 2026

Verify profile at ProSettings ↗
22SOURCE LINKED

The Mongolz / Rifler

bLitz

Byambasuren Garidmagnai

560Reported eDPI400 DPI × 1.4 sensitivity
Resolution
1280x1024
Aspect ratio
5:4
Scaling mode
Stretched
Crosshair
Static Cross · 4 length / 1 thickness / 1 gap
Show reported crosshair settings
Style
Static Cross
Follow Recoil
No
Dot
No
Length (px)
4
Thickness (px)
1
Gap (px)
1
Outline
No
Outline Red
0
Outline Green
0
Outline Blue
0
Outline Opacity
255
Red
255
Green
255
Blue
255
Opacity
255
T Style
No
Split Distance
3
Inner Split Alpha
0
Outer Split Alpha
1
Split Size Ratio
1
Sniper Width
1
Spread Limit
242
Screen Height
1024
Use Crosshair Color for Scope Dot
No
Scope Dot Scale
1
Show reported video settings
Resolution
1280x1024
Aspect Ratio
5:4
Scaling Mode
Stretched
Brightness
95%
Display Mode
Fullscreen
Boost Player Contrast
Enabled
V-Sync
Disabled
NVIDIA Reflex Low Latency
Enabled
NVIDIA G-Sync
Disabled
Maximum FPS In Game
0
Multisampling Anti-Aliasing Mode
4x MSAA
Global Shadow Quality
High
Dynamic Shadows
All
Model / Texture Detail
Medium
Texture Filtering Mode
Anisotropic 4x
Shader Detail
High
Particle Detail
Medium
Ambient Occlusion
High
High Dynamic Range
Quality
FidelityFX Super Resolution
Disabled (Highest Quality)

Source updated 8 Nov 2026 · checked 12 Nov 2026

Verify profile at ProSettings ↗
23SOURCE LINKED

The Mongolz / Rifler

Techno4K

Sodbayar Munkhbold

880Reported eDPI800 DPI × 1.1 sensitivity
Resolution
1280x960
Aspect ratio
4:3
Scaling mode
Stretched
Crosshair
Static Cross · 2 length / 2 thickness / 1 gap
Show reported crosshair settings
Style
Static Cross
Follow Recoil
No
Dot
No
Length (px)
2
Thickness (px)
2
Gap (px)
1
Outline
No
Outline Red
0
Outline Green
0
Outline Blue
0
Outline Opacity
255
Red
0
Green
255
Blue
0
Opacity
255
T Style
No
Split Distance
3
Inner Split Alpha
0
Outer Split Alpha
1
Split Size Ratio
1
Sniper Width
1
Spread Limit
227
Screen Height
960
Use Crosshair Color for Scope Dot
No
Scope Dot Scale
1
Show reported video settings
Resolution
1280x960
Aspect Ratio
4:3
Scaling Mode
Stretched
Brightness
93%
Display Mode
Fullscreen
Boost Player Contrast
Enabled
V-Sync
Disabled
NVIDIA Reflex Low Latency
Disabled
NVIDIA G-Sync
Disabled
Maximum FPS In Game
0
Multisampling Anti-Aliasing Mode
8x MSAA
Global Shadow Quality
High
Dynamic Shadows
All
Model / Texture Detail
Low
Texture Filtering Mode
Anisotropic 8x
Shader Detail
High
Particle Detail
Low
Ambient Occlusion
Disabled
High Dynamic Range
Quality
FidelityFX Super Resolution
Disabled (Highest Quality)

Source updated 8 Nov 2026 · checked 12 Nov 2026

Verify profile at ProSettings ↗
24SOURCE LINKED

The Mongolz / Sniper

910

Usukhbayar Banzragch

800Reported eDPI800 DPI × 1 sensitivity
Resolution
1280x960
Aspect ratio
4:3
Scaling mode
Stretched
Crosshair
Static Cross · 2 length / 2 thickness / 1 gap
Show reported crosshair settings
Style
Static Cross
Follow Recoil
No
Dot
No
Length (px)
2
Thickness (px)
2
Gap (px)
1
Outline
No
Outline Red
0
Outline Green
0
Outline Blue
0
Outline Opacity
255
Red
255
Green
255
Blue
255
Opacity
255
T Style
No
Split Distance
3
Inner Split Alpha
0
Outer Split Alpha
1
Split Size Ratio
1
Sniper Width
1
Spread Limit
227
Screen Height
960
Use Crosshair Color for Scope Dot
No
Scope Dot Scale
1
Show reported video settings
Resolution
1280x960
Aspect Ratio
4:3
Scaling Mode
Stretched
Brightness
116%
Display Mode
Fullscreen
Boost Player Contrast
Enabled
V-Sync
Disabled
NVIDIA Reflex Low Latency
Enabled
NVIDIA G-Sync
Disabled
Maximum FPS In Game
Unknown
Multisampling Anti-Aliasing Mode
8x MSAA
Global Shadow Quality
High
Dynamic Shadows
All
Model / Texture Detail
Low
Texture Filtering Mode
Bilinear
Shader Detail
High
Particle Detail
Low
Ambient Occlusion
Medium
High Dynamic Range
Quality
FidelityFX Super Resolution
Disabled (Highest Quality)

Source updated 8 Nov 2026 · checked 12 Nov 2026

Verify profile at ProSettings ↗
25SOURCE LINKED

The Mongolz / Sniper

nin9

Yesuntumur Gantulga

760Reported eDPI400 DPI × 1.9 sensitivity
Resolution
1024x768
Aspect ratio
4:3
Scaling mode
Black Bars
Crosshair
Static Cross · 3 length / 2 thickness / 2 gap
Show reported crosshair settings
Style
Static Cross
Follow Recoil
No
Dot
No
Length (px)
3
Thickness (px)
2
Gap (px)
2
Outline
No
Outline Red
0
Outline Green
0
Outline Blue
0
Outline Opacity
255
Red
0
Green
255
Blue
255
Opacity
255
T Style
No
Split Distance
3
Inner Split Alpha
0
Outer Split Alpha
1
Split Size Ratio
1
Sniper Width
1
Spread Limit
227
Screen Height
960
Use Crosshair Color for Scope Dot
No
Scope Dot Scale
1
Show reported video settings
Resolution
1024x768
Aspect Ratio
4:3
Scaling Mode
Black Bars
Brightness
130%
Display Mode
Fullscreen
Boost Player Contrast
Unknown
V-Sync
Unknown
NVIDIA Reflex Low Latency
Unknown
NVIDIA G-Sync
Unknown
Maximum FPS In Game
Unknown
Multisampling Anti-Aliasing Mode
Unknown
Global Shadow Quality
Unknown
Dynamic Shadows
Unknown
Model / Texture Detail
Unknown
Texture Filtering Mode
Unknown
Shader Detail
Unknown
Particle Detail
Unknown
Ambient Occlusion
Unknown
High Dynamic Range
Unknown
FidelityFX Super Resolution
Unknown

Source updated 8 Nov 2026 · checked 12 Nov 2026

Verify profile at ProSettings ↗
26SOURCE LINKED

The Mongolz / Rifler

cobra

Anarbileg Uuganbayar

1120Reported eDPI800 DPI × 1.4 sensitivity
Resolution
1280x960
Aspect ratio
4:3
Scaling mode
Stretched
Crosshair
Static Cross · 2 length / 3 thickness / 2 gap
Show reported crosshair settings
Style
Static Cross
Follow Recoil
No
Dot
No
Length (px)
2
Thickness (px)
3
Gap (px)
2
Outline
No
Outline Red
0
Outline Green
0
Outline Blue
0
Outline Opacity
255
Red
0
Green
255
Blue
126
Opacity
255
T Style
No
Split Distance
3
Inner Split Alpha
0
Outer Split Alpha
1
Split Size Ratio
1
Sniper Width
1
Spread Limit
227
Screen Height
960
Use Crosshair Color for Scope Dot
No
Scope Dot Scale
1
Show reported video settings
Resolution
1280x960
Aspect Ratio
4:3
Scaling Mode
Stretched
Brightness
93%
Display Mode
Fullscreen
Boost Player Contrast
Unknown
V-Sync
Unknown
NVIDIA Reflex Low Latency
Unknown
NVIDIA G-Sync
Unknown
Maximum FPS In Game
Unknown
Multisampling Anti-Aliasing Mode
Unknown
Global Shadow Quality
Unknown
Dynamic Shadows
Unknown
Model / Texture Detail
Unknown
Texture Filtering Mode
Unknown
Shader Detail
Unknown
Particle Detail
Unknown
Ambient Occlusion
Unknown
High Dynamic Range
Unknown
FidelityFX Super Resolution
Unknown

Source updated 8 Nov 2026 · checked 12 Nov 2026

Verify profile at ProSettings ↗
27SOURCE LINKED

Aurora / Rifler

XANTARES

İsmailсan Dörtkardeş

920Reported eDPI400 DPI × 2.3 sensitivity
Resolution
1024x768
Aspect ratio
4:3
Scaling mode
Stretched
Crosshair
Static Cross · 5 length / 1 thickness / 5 gap
Show reported crosshair settings
Style
Static Cross
Follow Recoil
No
Dot
No
Length (px)
5
Thickness (px)
1
Gap (px)
5
Outline
No
Outline Red
0
Outline Green
0
Outline Blue
0
Outline Opacity
255
Red
50
Green
250
Blue
50
Opacity
255
T Style
No
Split Distance
5
Inner Split Alpha
1
Outer Split Alpha
0.5
Split Size Ratio
0.35
Sniper Width
0
Spread Limit
181
Screen Height
768
Use Crosshair Color for Scope Dot
No
Scope Dot Scale
1
Show reported video settings
Resolution
1024x768
Aspect Ratio
4:3
Scaling Mode
Stretched
Brightness
100%
Display Mode
Fullscreen
Boost Player Contrast
Enabled
V-Sync
Disabled
NVIDIA Reflex Low Latency
Disabled
NVIDIA G-Sync
Disabled
Maximum FPS In Game
600
Multisampling Anti-Aliasing Mode
4x MSAA
Global Shadow Quality
Low
Dynamic Shadows
All
Model / Texture Detail
Low
Texture Filtering Mode
Anisotropic 4x
Shader Detail
Low
Particle Detail
Low
Ambient Occlusion
Disabled
High Dynamic Range
Quality
FidelityFX Super Resolution
Disabled (Highest Quality)

Source updated 4 Nov 2026 · checked 12 Nov 2026

Verify profile at ProSettings ↗
28SOURCE LINKED

Aurora / Sniper

woxic

Özgür Eker

1600Reported eDPI1600 DPI × 1 sensitivity
Resolution
1280x960
Aspect ratio
4:3
Scaling mode
Stretched
Crosshair
Static Cross · 6 length / 1 thickness / 4 gap
Show reported crosshair settings
Style
Static Cross
Follow Recoil
No
Dot
No
Length (px)
6
Thickness (px)
1
Gap (px)
4
Outline
No
Outline Red
0
Outline Green
0
Outline Blue
0
Outline Opacity
255
Red
255
Green
50
Blue
129
Opacity
255
T Style
No
Split Distance
6
Inner Split Alpha
1
Outer Split Alpha
0.5
Split Size Ratio
0.3
Sniper Width
0
Spread Limit
227
Screen Height
960
Use Crosshair Color for Scope Dot
No
Scope Dot Scale
1
Show reported video settings
Resolution
1280x960
Aspect Ratio
4:3
Scaling Mode
Stretched
Brightness
100%
Display Mode
Fullscreen
Boost Player Contrast
Disabled
V-Sync
Disabled
NVIDIA Reflex Low Latency
Enabled + Boost
NVIDIA G-Sync
Disabled
Maximum FPS In Game
400
Multisampling Anti-Aliasing Mode
2x MSAA
Global Shadow Quality
High
Dynamic Shadows
All
Model / Texture Detail
Medium
Texture Filtering Mode
Anisotropic 16x
Shader Detail
Low
Particle Detail
Medium
Ambient Occlusion
Medium
High Dynamic Range
Performance
FidelityFX Super Resolution
Disabled (Highest Quality)

Source updated 4 Nov 2026 · checked 12 Nov 2026

Verify profile at ProSettings ↗
29SOURCE LINKED

Aurora / Rifler

Jimpphat

Jimi Salo

600Reported eDPI400 DPI × 1.5 sensitivity
Resolution
1680x1050
Aspect ratio
16:10
Scaling mode
Black Bars
Crosshair
Static Cross · 2 length / 2 thickness / 1 gap
Show reported crosshair settings
Style
Static Cross
Follow Recoil
No
Dot
No
Length (px)
2
Thickness (px)
2
Gap (px)
1
Outline
No
Outline Red
0
Outline Green
0
Outline Blue
0
Outline Opacity
255
Red
253
Green
253
Blue
253
Opacity
255
T Style
No
Split Distance
3
Inner Split Alpha
0
Outer Split Alpha
1
Split Size Ratio
1
Sniper Width
0
Spread Limit
227
Screen Height
960
Use Crosshair Color for Scope Dot
No
Scope Dot Scale
1
Show reported video settings
Resolution
1680x1050
Aspect Ratio
16:10
Scaling Mode
Black Bars
Brightness
93%
Display Mode
Fullscreen
Boost Player Contrast
Enabled
V-Sync
Disabled
NVIDIA Reflex Low Latency
Disabled
NVIDIA G-Sync
Disabled
Maximum FPS In Game
500
Multisampling Anti-Aliasing Mode
8x MSAA
Global Shadow Quality
High
Dynamic Shadows
All
Model / Texture Detail
Low
Texture Filtering Mode
Bilinear
Shader Detail
Low
Particle Detail
Low
Ambient Occlusion
Medium
High Dynamic Range
Quality
FidelityFX Super Resolution
Disabled (Highest Quality)

Source updated 4 Nov 2026 · checked 12 Nov 2026

Verify profile at ProSettings ↗
30SOURCE LINKED

Aurora / Rifler

Wicadia

Ali Yalçın

1440Reported eDPI800 DPI × 1.8 sensitivity
Resolution
1280x960
Aspect ratio
4:3
Scaling mode
Stretched
Crosshair
Static Cross · 4 length / 1 thickness / 2 gap
Show reported crosshair settings
Style
Static Cross
Follow Recoil
No
Dot
No
Length (px)
4
Thickness (px)
1
Gap (px)
2
Outline
No
Outline Red
0
Outline Green
0
Outline Blue
0
Outline Opacity
255
Red
29
Green
255
Blue
0
Opacity
255
T Style
No
Split Distance
3
Inner Split Alpha
0
Outer Split Alpha
1
Split Size Ratio
1
Sniper Width
0
Spread Limit
227
Screen Height
960
Use Crosshair Color for Scope Dot
No
Scope Dot Scale
1
Show reported video settings
Resolution
1280x960
Aspect Ratio
4:3
Scaling Mode
Stretched
Brightness
93%
Display Mode
Fullscreen
Boost Player Contrast
Enabled
V-Sync
Disabled
NVIDIA Reflex Low Latency
Disabled
NVIDIA G-Sync
Disabled
Maximum FPS In Game
700
Multisampling Anti-Aliasing Mode
4x MSAA
Global Shadow Quality
Low
Dynamic Shadows
Sun Only
Model / Texture Detail
Low
Texture Filtering Mode
Trilinear
Shader Detail
Low
Particle Detail
Low
Ambient Occlusion
Disabled
High Dynamic Range
Quality
FidelityFX Super Resolution
Disabled (Highest Quality)

Source updated 4 Nov 2026 · checked 12 Nov 2026

Verify profile at ProSettings ↗

Settings were checked against the individual ProSettings CS2 player list and linked player profiles on 12 November 2026. ProSettings is a third-party source; NEXFRAG is not affiliated with it.